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| Front page Overview Getting started Join a new game Multiplay game FAQ Forum Feedback Manual Nations License Agreement Screenshots Troubleshooting System req Payment Hall of fame Download Updates Tutorial | Get update: For all versions of WoE: woe100to125.exe (5.1M) For 1.23 or 1.24 version of WoE: woe123to125.exe (1.03M) Version 1.25 (6.10.2007) - Fixed: IP number changed because of server move. Version 1.24 (8.2.2007) - Fixed: Fullscreen mode didn´t allow disbanding. Fixed, bug appeared only in the full screen mode. Version 1.23 (20.8.2006) - Fixed: Sending and reading messages with ´<´ marks caused message loss on reading messages. Version 1.22 (6.8.2006) - Fixed: Cannon bonus, there was possibility for error in cannon bonuses. - Fixed: If your computer clock doesn´t work, sent/read messages may be in wrong order. New version sorts read/sent messages better when you view only one game´s messages. - Fixed: Multi play, give hex bug fixed that may crash a woe-client. - Fixed: If you decrease Center of trade´s fortress, then save turn, quit and reload the turn. Client removed some money from you. This didn´t effect to server. - Adds/Changes: Minor things done Version 1.21 (29.5.2006) - Fixed: If you have a land battle with allies against enemy, and your armies will panic and cannot move out of province, but your ally will win the battle. Your Army did stay panic and you cannot move it. Fixed. - Fixed: Upper production bars, money, tooltip of gold mine production in last turn didn´t show the value right if gold mine has road. Version 1.20 (24.4.2006) - Fixed: Few bugs that may cause crashing in single player game during generating the new turn. - Fixed: Minor things done. Version 1.19 (19.3.2006) - Fixed: Few bugs that may cause crashing in single player game during generating the new turn. - Fixed: Minor things done. Version 1.18 (29.1.2006) - Changed: If the army has no commander and you try conquer enemy provinces, it says now: "Army cannot conquer any provinces without commander". - Fixed: Minor things done here and there. - Fixed: If you play single player game with small islands on, and you get a land battle in small islands, both sides of the battle may do no damage to each others. Version 1.17 (16.12.2005) - Fixed: 1.16 version had little bug, if you had more than two fleets in the same province, and both fleets had no missions. It was possible that you could not create third fleet in the province by reorganize buttons. Version 1.16 (13.12.2005) - Fixed: Some people may have difficulties with auto-update button, that opens a browser with update link. Should be fixed now for them. - Fixed: If you don´t have enough products for building manufactory, and you try re-build another manufactory into building. It did increase your number of products in client. This bug didn´t effect to server, it was just bug in the client. - Changed: AI is now better in single player games (also little better in multi player games). - Fixed: Minor fixes here and there. Version 1.15 (13.11.2005) - Added: pressing ´m´-key on map, moves max population into province from manpower. - Added: Basic battle report shows panic casualties. - Added: Automatic messages and game file program shows now list of center of trades in obversing games. - Fixed: If you try load many commanders, caravans or spies into one single shipe. Some of them could disappear. - Fixed: Minor fixes here and there. - Manual update to 1.07 Version 1.14 (16.10.2005) - FIxed: If you build a fortress on road, save the gamefile, then close woe-client and open a saved gamefile. In rare cases, there might not be a fortress after you load a gamefile. Fixed. This bug didn´t effect to server. - Fixed: Minor things done here and there. - Added/Fixed: Main -> Read/Sent messages, Copy from message (ctrl-c) works. - Added: You can save ´favourite list of Nations´ as default, when Join a new game. - Added: New feature to options: Main -> Options -> Other options 2 "Reinforce all regiments if it´s possible, but reinforce the best armies first. (automatic reinforce). - Added: Stats -> Game stats -> Domestic stats, you can now set those Nations on list in order by clicking text or flags (if you click population text, it will put them into population order). - Changed: NEW RULE: Fleets can still enter into enemy´s fortress. but * You must have 5 warships if you want to enter enemy´s small fortress with fleet. * You must have 10 warships if you want to enter enemy´s medium fortress with fleet. * You must have 15 warships if you want to enter enemy´s large fortress with fleet. - Added: When you press ´D´ button (disband unit), it now asks: "Do you want to disband this xxx-unit?". THIS WORKS ONLY IN WINDOWED MODE. - Added: On main menu, "Read/Sent messages", in windowed mode, if you press "Clear all messages button", it will ask "Do you really want to delete all messages?". WORKS ONLY IN WINDOWED MODE. - Added: Multi player games only: SECRET MISSION. Only to new games. - Changed: Commanders, Ship and Spy list of Portugal are changed. - Little Manual update. Version 1.13 (19.09.2005) Short fix - Fixed: One stat view didn´t reset after loading observing games in automatic messages and gamefile checker - Fixed: Install file of 1.12 was not 100% correct, game should work however. Update files were ok. Version 1.12 (18.09.2005) - Added: Map bar options can be saved as default. - Added: 1280x960 resolution - Added: In Windowed mode, if you quit the client by top-right "Close window application"-button. It asks: "Are you sure you want to quit?". - Added: In windowed mode, you can save your woe-client position as default position. In the game (map), there is three buttons, (top-right). * First button will LOAD your saved "default position" (user´s default position). * Middle button will SET client window position default position (not user´s saved position). * Last button will SAVE window position as user´s default position. - Fixed: If you delete all multi player files, then load new multi player gamefiles from the server. This may cause crash, fixed. - Fixed: Allkind little things here and there. - Fixed: In rare cases, it was not possible to move single commander to some land areas. Fixed. - Changed: Center of trade, name changed: Danzig is now Gdansk - Changed: Cyprus is now part of Ottoman empire. - Update: Little Manual update. - Cypros belongs to Ottoman empire. - You can now observe other games with automatic messages and game file checker. Version 1.11 (16.08.2005, short fix) - Fixed: All 1.10 files didn´t install succesfully with short installation patch. This version doesn´t install anything new, just makes correct update. Version 1.10 (15.08.2005, short fix) - Fixed: Single player game starts crashing after long time playing if there is plenty of trades. (This bug was caused in 1.08 version). Fixed. - Changes: Minor things done here and there. Version 1.09 (11.08.2005) - Fixed: If small islands are on and you click a ´small island´ it did show incorrect values for terrain. Version 1.08 (11.08.2005) - Fixed: (reorganize armies) - Commander movign from upper to lower army can cause crash. Fixed. - Fixed: AI-spy moving may cause crash if it must find correct ship for transporting (very rare). - Fixed: Now it finds shortest way/path to 24/1 province, fixed. - Fixed: If you reorganize complete army into another army. Commander leading may go to incorrect leader. - Fixed: If owner of the province changes before moving (but same time), now show turns it right order. - Fixed: Coastal defence ´buttons´ show is now more correct, it could show that coastal defence is working for 30 days area, even it would be only 15 days. - Changed: AI can more easily declare war on ally´s enemy to protect ally. Still very rare. - Changed: Single player game ends (stats) shows now when someone has conquer 70% of all provinces. However, you can still continue playing even after that. - Changed: if the shape of ship is 99.9999% (almost 100%), it repairing ship did cost 0 products. How it does cost 1 money. - Changed: In view -> politic, Relationship changes are now in right orders (left-side-cycle). - Changed: If you have own and foreign units in the province. now it shows multi-color pedestal for unit. - Added: If unit was moving to somewhere in previous turn, now it shows how much time it reduces in next turn if unit will move to same province as it was moving in previous turn. On move window. + Also added arrow indicator to show the direction of moving. - Changed: If you send a caravan (or ship) to trade somewhere, and trading fails because of trade embargo, but you don´t see the relationships of current state (or it does show it as neutral or alliance to you). It will now show it as trade embargo to you. - Changed/Added: Bar sizes can be now set to different height for different relationships. - Changed: All small islands (1-3) are removed in multi player games. (effects only to new multi player games). In single player games, you can choose between small islands on/off. - Added: if you produce less food than you need, the up-bar text of food is now red. (with icon) - Added: If your maintenance is larger than tax income in last turn, money icon and text (up-bar) is red. - Added: Other -> Previous trades. (starts counting only now, this changes the gamefile) * You cannot open old single player games with next version. * You can open old and new multi player gamefiles with next version. * You cannot open new multiplayer game files with 1.07 version (or older). - Added: Up product bar´s popups tells now "maintenance/production" on last turn production popup page. - Added: You can see your number of battalions easier on army view (left side). This caused that text: "Commanders: x" was changed to "Cmdr: x". (because there was no room for "Commanders: x" text anymore. - Added: Corruption min/max bars - Changed: Population min/max bars effects to all bars on map. (same with Corruption min/max bars) Version 1.07 (24.07.2005) - Fixed: If you save more than two messages, then save them, and start edit them. After this if you start writing a new message, new message may be saved over old message. Doesn´t happen anymore. Fixed. - Fixed: If you don´t have any manpower on storage, (Stats -> fleets) "remove all fleet repairs"-button didn´t work. Now it works as it should be. - Fixed: If you get a message from me (GM), it will show GM messaeges in game message viewing too and fixed that flag and name and everything is ok there. - Fixed: If you play long time in single player game mode, it may cause crash because there was possibility for little buffer overflow in navy trades. It was very rare, but possible. Fixed. - Fixed: There was little mistake in small center of trade. (the color was too light) - Fixed: Long time playing without quiting the game may cause crash because there was rare possibility for little buffer overflow. (very rare), Fixed. - Changes: AI is little better now when it needs to consider money/metal between armies and navies during wars. - Added: Now if you send multi player orders to server, it will tell how many minutes there is to next turn. - Added: Manual got simple Tutorial to end. Version 1.06 (15.07.2005) - Fixed: If your first movement for unit is into same province, unit icon disappeared on hex. Fixed, doesn´t disappear anymore. - Fixed: Detailed battle report, if you go to betailed battle land battle report, then go to see other things, and then come back to detailed battle report and scroll down. It may scroll down too much and give an error. Fixed this. - Fixed: If unit was moving to another province in last turn but could not reach it. Moving window told: "Unit was moving to x/y" - province. x/y coordinates were little wrong, if it was moving to province 5/5, it told 4/4. Fixed, now it shows correct province. - Fixed: Stats -> Armies, client could allow player to train/reinforce all armies even the armies are in the battle. However, server would not allow train/reinforce armies anyways. Client version fixed, client doesn´t allow players to train/reinforce all armies, if they are in the battle. - Changed: Main menu -> Read/Sent messages, "Clear all messages with this game number" button is little lower now. So, if you press double click on "read messages", it doesn´t clear all messages. :) - Fixed: If you could unload only to north-west, client didn´t allow unloading to happen, fixed. Version changes: Version 1.05 (25.06.2005) - Fixed: Reorganize commanders did mess leadings with commanders. Fixed. - Fixed: Caravan reorganize list didn´t update during reorganizing caravans. - Fixed: Reorganizing armies with may cause crash, if the server is set wrong value to army number. Doesn´t crash anymore. However, it doesn´t let user to reorganize that wrong army. Server will fix this on next turn. Version 1.04 (11.06.2005) - Fixed: When you are joing to game, it said "The game will start when 19 players are joined into game", it should be "20 players", now it´s fixed. - Added: If you try send wrong game file orders, it says: "You are sending wrong game file orders". - Fixed: If you write message, save it, then view it on "messages -> Sending" and try edit it, it put your own nation on sending list. Fixed. - Changed/Fixed: If you go trade and buy products, then set max cost value without buying any products. Then switch COT or buy/sell buttons to switch menu of trade. It will now remove the max cost value from list. (this could be annoying feature without removing the max cost value in this situation) Version 1.03 (6.06.2005) - Fixed: Multi player games, Server did put AI-Status for player one turn before it should be done. - Fixed: You can build buildings again with left mouse click if it´s possible (right click addon messed up this). (caused in 1.02) - Fixed single player game could crash, one bug fixed there. Version 1.02 (4.06.2005) - Added: Server -> Join a new game: "Set random favourites" - buttons, this button sets random Nations in empty slots. - Changed: You can´t change the mode of your army to "defend" if the army is in the province that changed it´s owner last turn. - Fixed: List of notes works again if it shows final peace message. - Fixed: Signatures works again. - Fixed: Stats -> Armies/Caravans/Fleets/Spies... if you press that ´go´ button of army/caravan... list, AND the current province of army was already selected, it didn´t go to current army/caravan/ship/spy. Now it goes. Version 1.01 (21.05.2005) - Increased the wood productivity on hills. (+15%) - Decreased the wood productivity on small hills. (about -6%) - Decreased the stone productivity on mountains. (about -35%) - Decreased the default wood price in center of trades (-17%) - Decreased the default textiles price in center of trades (-20%) - Automatic messages and game file checker program: If it checks something from the server, and you are joining to next "Seven turns per week game", the text "You are joining into next game" didn´t show up well. Now it does. Changes to Manual: Version 1.01 Manual. - Game client version 1.01 changed some wood production, hills are now better for wood production than small production. - Added to part ´Controls and some features´: multi player Multi player messages, writing messages. | ||
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